After some time, i managed to make reincarnation of another game that was lost when Flash died. This time i remembered the Platform Racing 2 game. So, i created a Rival Run. The game keeps the concepts, and tries to build on them.
Currently i have finished the base game, the character editor, bonuses that are being given to winner in some races, and all the synchronisation.
And honestly, it was hard work. The first working concept was done in day or two, but until then, i has rewritten the game four times. Because i have met the limits of the approach three times. The problem was the the physics, and the limits of calculating it on backend, frontend, or both. So it required rewrites again and again, but finally i have working game. I am going to enhance it, but now, everything seems to be working and not really glitchy. Now i would wait for the opinions and reports from players, and after fixing all issues i am going to add new functions. Until that, i would finish and release the Android wersion, and then keep updating both.
You can try the web version here already:
Rival Run
Jan "Jenkings" Škoda - blog
Simplifying IT, Amplifying Knowledge